![momodora reverie under the moonlight sprite momodora reverie under the moonlight sprite](https://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_360,q_80,w_640/v1/gameskinnyc/m/o/m/momor4-f1136.jpg)
![momodora reverie under the moonlight sprite momodora reverie under the moonlight sprite](https://i.imgur.com/zt43rLR.png)
Covering only the best in the latest news and reviews for both Xbox 360 and Xbox One, we aim to be a … That morph ball ability ended up being the very last ability I got, so I never felt like I really had more options to work with until I was already on my way to the endgame. Action animations are filled with personality as each swipe of Kaho's maple leaf is accompanied by large swooshes, and bosses have distinct attack animations (though some of the boss designs leave much to be desired). I have to say, I did take breaks from time to time as I was almost close to raging and throwing my controller, but that is exactly the kind of gameplay experience that I like when something gives you difficulty, you find ways to finish or do the job. The sprite animation is fluid, and the anime-esque characters contribute to colors helping them pop among the deep black hues of the environment. There is the button for ranged attack, melee attack, roll, and jump. Predictable as it may be, Reverie is the tight, efficient, and beautiful work from someone who knows the subgenre well. Players take control of Koha, a priestess who ventures into Karst City to seek counsel with the queen. Though it is the fourth game in the Momodora series, Reverie Under the Moonlight is a standalone tale with its own separate story. I don’t think I’ve ever seen pixel art quite as gorgeous as what developer Bombservice has pulled off. It is a fairly short game Not too short to make it feel lacking nor too long to be boring.